Description: V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter - not harder - by automating steps that used to take up valuable time.
KEY FEATURES: NEW -Powerful Scene Intelligence Automatically analyzes your scene to optimize rendering so you get the best quality in less time.
NEW -2X FASTER GPU RENDERING Fast new GPU rendering architecture with support for more of your favorite high-end production features.
NEW -NVIDIA AI Denoiser Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.
Powerful GPU + CPU rendering V-Ray GPU renders on CPUs as well as NVIDIA GPUs, to take full advantage of all available hardware.
Highly-optimized adaptive ray tracing Render professional-quality, photorealistic images and animation with adaptive ray tracing technology.
V-Ray IPR Fully interactive production rendering.
V-Ray Denoiser Automatically remove noise and cut render times by up to 50%.
Resumable Rendering Stop your render at any point and pick up where you left off.
System Requirements: OS:Microsoft® Windows® 7 (SP1), Windows 8.1, or Windows 10 Professional operating system CPU:Intel® 64-bit or compatible processor with SSE2 support RAM:4 GB RAM and 4 GB swap minimum - recommended 8 GB or more RAM, 8 GB or more swap file
Compability: 3ds Max Design® 2018 and 2019 (64-bit)Whats New:Changelog
Build 4.10.03 (V-Ray Next, update 1.2) (27 March 2019) ====
New features: -V-Ray:Initial support for 3ds Max 2020
Modified features: -V-Ray:Support for IES files containing the comma (",") symbol in the light's description; -V-Ray Cloud:Add support through baking for Substance2 textures;
Bug fixes: -V-Ray:Blowup and Auto Region Selected produce stretched results; -V-Ray:Crash when exporting vrscene to a non-existing directory; -V-Ray:Direct light selects are always propagated through refractions; -V-Ray:Drop action should fall back to default; -V-Ray:MaxScript error occurs with viewport menus when V-Ray is downgraded to an older version with no viewport IPR support; -V-Ray:Separate VRayCryptomatte REs names are not exported to .vrscene; -V-Ray:Wrong keyframes export to .vrscene, breaking animation rendering; -V-Ray GPU:Viewport IPR has wrong perspective when switching the active viewport from orthographic projection; -V-Ray GPU:VRayDenoiser is not always applied on the complete pass; -V-Ray GPU:VRaySamperInfo render element is not exported; -V-Ray GPU:Wrong Object XYZ texture mapping for Volume grids rendered; -VFB:Color corrections panel is missing when is maximized during IPR session; -VFB:Lightness color correction with values close to zero lead to artifacts in Lens Effects results; -VRayPhysicalCamera: Vertical shift is reset in the viewport preview; -VRayProxy:"Expand # to frame number" doesn't work in the viewport; -VRayVolumeGrid:Volume grids loaded from OpenVDB caches that contain internal rotation render clipped with V-Ray GPU; -.vrscene exporter:Crash when trying to export vrscene to a non-existent folder; -.vrscene exporter:Decimal separator changes randomly on every export in a specific scene; -Installer:Silent uninstall does not work for V-Ray Next;